August 2010
5 posts
4 tags
5 tags
4 tags
6 tags
6 tags
June 2010
1 post
5 tags
May 2010
1 post
6 tags
April 2010
3 posts
5 tags
6 tags
4 tags
March 2010
3 posts
5 tags
Pipe programming with LiveFolders
by Gabor Paller
Pipes has emerged in the web programming allowing fast a composition of existing services. In this programming model, applications consume and produce feeds (generally in RSS format). As the format is uniform and purely string-based, they can be combined by simple operations, much like Unix pipes. In this presentation, I will use the Android...
8 tags
Eyes-free UI and Accessibility
by Julian Harty
Speaking on the challenges of hands free readers for sight impaired reading and their challneges considered while developing the DAISY epub reader for android phones. Do you want to be on the fast track to learn Android development so you can start coding?
This video was originally given on the 18th March 2010 at the london Android user group...
9 tags
Accessible ‘eyes free’ interfaces for Mobile
In this talk, Steven Jones, Gary Readfern-Gray and Bryan Roberts from the Royal National Institute of Blind People (RNIB) discuss the challenges and opportunities for developing the mobile applications that can assist the lives of the blind and the partially sighted. Royal National Institute of Blind People (RNIB) is the UK’s leading...
February 2010
2 posts
4 tags
Performance Analysis on the Android Platform
by Akshay Dashrath
Performance is an issue with programming on the Android platform because of various reasons such as constrained resources and the extra abstraction layer in the form of the Dalvik Virtual Machine. In order to gauge the performance of applications written for the Android platform we have several tools. This talk briefly outlines...
3 tags
Bring Wallpapers to Life with Android 2.1 and Live Wallpapers
By Kieran Gutteridge
This video was originally given at the London Android user group on 18/02/10 and is provided courtesy of Skillsmatter
Skillsmatter’s courses on Android are also hosted at our meeting place.
December 2009
9 posts
6 tags
Understanding Android bytecode with the Dedexer tool
By Gabor Paller
Droidon 2009
This video was provided courtesy of Skillsmatter
Skillsmatter’s courses on Android are also hosted at our meeting place.
6 tags
Advanced Audio Development in Android
by Andreas Reuterberg and Alex Shaw
Developers Andreas Reuterberg and Alex Shaw discuss the realities and possibilities for the world of mobile music and audio creation on Android. They will draw on and share their own practical experience with realtime DSP, interface design and embedded software to demonstrate the new opportunities given to musicians and...
4 tags
ParkBench Panel Discussion
Droidcon 2009
After a brief serving of Pizza & Drinks, we held the second ParkBench Panel discussion, to discuss ideas, things we learned, things we would like to hear more about, things to take away after the conference. Ask your questions to the speakers of the afternoon’s expert talks or join the panel to express your opinion or share your experience!
...
7 tags
The Future of Mobile
by Yan Minagawa
Droidcon London 2009
Yan moderated this talk like an interactive workshop, comprising of 3 to 5 minute sessions. Each session will start with a hypothesis and will complete with a collection of arguments and speculations. This talk wis about the future of mobile devices, about how a mobile device will look in 2015 and beyond, what features are missing so...
5 tags
RJDJ - the reactive music player
by Martin Roth
Droidcon 2009
This video was provided courtesy of Skillsmatter
Skillsmatter’s courses on Android are also hosted at our meeting place.
7 tags
Android Best Practices and Scala
by Akshay Dashrath
Performance has always been an issue while programming in resource constrained environments, more so with Android due to the existence of an additional layer of abstraction in the form of the non-optimised Dalvik Virtual machine. Writing efficient programs for the Android platform requires a developer to bend the rules of Object Oriented...
8 tags
The challenge of accelerating Android on the ZiiEgg
by Gary Smith
There will be a brief overview of the ZMS architecture thats inside the ZiiEgg device. This will be followed by a discussion on the challenges we faced getting the most out of the ZMS-05 platform, highlighting the areas where we have provided hardware acceleration. There will then be some information about how to get the best out...
5 tags
Droidcon London 2009 Welcome
This video was provided courtesy of Skillsmatter
Skillsmatter’s courses on Android are also hosted at our meeting place.
9 tags
Parkbench Panel Discussion
droidcon London 2009
A Park Bench Panel discussion has in common with a normal panel discussion that it provides a good way for experts to spend some time answering direct questions from the audience. The audience gets to know the experts in a way that is only possible in person and the expert gets a little more exposure to the questions among the audience. A Park...
October 2009
1 post
5 tags
Understanding Android bytecode
by Gabor Paller
In this session, Gabor Paller talks about the dedexer disassembler . He started by giving a background about what the android operating system is made of. He clearly defined that the underlying is an operating system is a version of Linux and the application model exposed to the developer is Java-based, at this point gabor made it clear that...
September 2009
1 post
4 tags
Using Android GPS to measure race car performance
Presented by Paul-thomas
Paul will talk about using GPS hardware on the G1 to turn the phone into a datalogger for lap times, G-forces and car positioning on the track. From this data we can inspect tyre and engine performance, and also see which parts of the track can be taken faster in order to reduce lap times.
This video was provided...
June 2009
1 post
4 tags
The Basics of OpenGL
by Paul Thomas
This talk will give us an introduction to OpenGL and its implementation on the android framework. Dr Paul Thomas will talk about the basics of OpenGL, including projections, transformations, the frame- and z-buffers, and texture mapping. Then he will show how the OpenGL API is implemented on Android and how to write an app with a SurfaceView rendering 3D...